Moving Pieces
Dodo Peak
Role
Technical Artist
Year
June 2019- Feb 2020
Tools
Unity, C#, Blender, Python, Figma
Dodo Peak is a retro platformer for everyone
Play as a dodo bird to find and rescue your lost babies from a series of dangerous peaks. Maneuver them home while avoiding obstacles and enemies! Dodo Peak is a throwback to the classic arcade games of the past with a modern twist.
My Impact
Originally hired as a QA tester, I grew into a technical artist role by contributing my skills across multiple disciplines. I took on work in character art and animation, environment art, scripting, UI, and optimization while collaborating directly with the Engineer, Executive Producer, Creative Lead, and Concept Artist.

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Core Features
Handcrafted Levels
Beautiful handcrafted levels with unique layouts, goals, and enemies. A variety of environments including tropical islands, sunset hills, and dangerous volcanoes.
Accessible & Challenging
Simple touch controls anyone can learn, with plenty of challenging levels as you grow your skills. Perfect for short play sessions or longer couch gaming.
Unlockable Dodos
Unlock funny and unique new dodos by beating levels and collecting coins. Compete to finish levels the fastest on in-game leaderboards.
Play Anywhere
Seamless offline play and cloud save synchronization across devices. Pick up where you left off on any device.