Personal Project
Wizards Chess VR
Role
Programmer & 3D Artist
Year
Nov 2017- June 2019
Tools
Unity, C#, Blender, Substance Painter, Python
A solo-developed VR fan game where you play Wizard's Chess in the Great Hall, built over 2 years.
My Impact
- Built the whole game solo: models, rigs, animations, VFX, shaders, tools, gameplay and UI (Unity, Blender, Substance Painter, C#, Python)
- Animated every chess piece move, using medieval combat references for the moves the films never show
- Wrote a one-button Blender tool that fractures pieces so they break apart on weapon impact in-game
- Created custom shaders and VFX (disappearing ink, board-repair magic, sky, braziers) that match the films


